3D sound effects are quite interesting and useful for not only game but other entertainment applications. I am so appreciated that Vive 3DSP provided native C library for developers who work on system-level applications. It seems that, unfortunately, Vive 3DSP can only support stereo output, which cannot fulfill the requirements of some entertainments like a home theater with multi-channel speakers. Is it going to release this constraint?
( @Professor 3DSound - tag added by moderator)
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