This is likely to be buried, but here is what happened to me and what I did to fix it. I've only had wireless for a couple of weeks. I would sometimes get the low resolution thing, but it wasn't consistent. I use GPU-Z to monitor all my video card readings and noticed that my card wasn't maxing out. In fact it was sometimes sitting around 50% total power. That would make you think that you've got plenty of power to push VR right? Well, in my case I found that GPU-Z was reporting my limit was VREL (Voltage Reliability). In a nutshell that means that the VRM's (voltage regulator modules) on the GPU can't push voltage any higher, thus limiting performance. There are only a few things that we can do to help things. You can manually increase fan speeds (which is easy) or you can pull your card apart and replace the TIM (thermal interface material) that connects your VRM to your cooler. VRM temperature isn't directly reported to GPU-Z. So if you are having a VRM issue and you increase fan speed and your performance improves, that's a very good indicator that you've got a VRM overtemp issue. I ended up replacing the stock cooler with an aftermarket cooler and adding heat sinks to the VRM's. My wireless is now flawless. TIM type will vary per GPU, but it can be bought for around $10. You may need a couple different thicknesses based on your GPU. System Specs: I5-4670k, GTX 980 4GB, 8GB system RAM, Gigabyte Z87M-D3H mobo
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My only experience has been with Vive Pro. I also have the same issue with Bluetooth and used a 2.0 extension cable to test things. With the 2.0 cable installed, Bluetooth works. Plugged directly into the 3.0 header, Bluetooth can't connect. Apparently I have much to learn about how USB and Bluetooth work.
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