To add context, I'm a college engineering student and I've had experience with both the vive and the oculus rift as well as several games on either. I voted for Kodon, the VR sculpting "game" because I felt like it was one of the first big steps to appropriating this technology that was primarily designed for video games to be used for advanced education and productivity. I'm a 3D modeler myself and I truly find the idea of modeling in VR to be amazingly creative. As designers of our own world, we humans have grown from using pens and paint, to drawing tablets and touch interfaces, and now to an immersive virtual reality; each step granting us greater creative and expressive capabilities. Perhaps I appreciated Kodon more as a stepping stone than a finished, standalone product but that, in itself, is certainly like-worthy!
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