10-23-2018 08:04 AM
10-23-2018 08:04 AM
On the 3dof controller. When pressing for example dpad-up and then dpad-down immediately after, it sometimes doesnt behave like dpad-down is pressed but dpad-up again. I first used GetPress(WVR_InputId _id) in WaveVRController. And then even tried directly calling wvr.Interop.WVR_GetInputButtonState(WVR_DeviceType, WVR_InputId). But both give similar unwanted results.
Can someone confirm this? We need fast interaction with the dpad and this bug is interfering with that.
Solved! Go to Solution.
10-25-2018 02:35 AM
10-25-2018 02:35 AM
Hi @Richie,
Thanks for your feedback.
We observe odd symptom when you press DPad (TouchPad) quite fast.
Will update once we have further finding result.
Thanks.
2 weeks ago - last edited 2 weeks ago
2 weeks ago - last edited 2 weeks ago
@Tony PH Lin Any further information on this issue?
a week ago
a week ago
SolutionHi @Richie ,
We're going to have SDK major upgrade to version 3.0, and this issue is fixed included.
The estimated schedule will be the mid of March.
Thanks.