Use Depth Image to Occlude Virtual Objects in Unity

SOLVED
Moderator

Re: Use Depth Image to Occlude Virtual Objects in Unity

Take a look at this example (there's two ways of occluding there, tracking the hand and using depth)

https://github.com/vivesoftware

 

best,

Dario

Nguyenha1221
Contributor

Re: Use Depth Image to Occlude Virtual Objects in Unity

Hi! Can you tell me why scale value is (4.57,3.42,1)

@Dario  @DanY 

Vive Staff

Re: Use Depth Image to Occlude Virtual Objects in Unity

That is the camera characterics used on Vive Pro.

Nguyenha1221
Contributor

Re: Use Depth Image to Occlude Virtual Objects in Unity

It mean if i use that value the vision of cameras will fit with eyes vision ?
Vive Staff

Re: Use Depth Image to Occlude Virtual Objects in Unity

yes.