SRWorks SDK updated to v0.8.0.2 !

Moderator

SRWorks SDK updated to v0.8.0.2 !

Some notes based from release notes:  (release notes in docs download - note that it's 7 downloads now)

 

Added the options to initialize individual modules in the Unity inspector.  (check out the new AI module)

options.PNG

 

 

Add a new AI Vision module, recognizing ceiling, floor, wall, chair, table and bed, to have application understand your surroundings so as to seamlessly mix real and digital in a natural life style of interaction. 

 

 

 Added 3D segmentation with bounding box and annotation:

chair.png

 

 

- Added New Chaperone sample: human detection chaperone running in the background as an overlay:

 

 

 newchaperone.png

 

- Added  a Tile Drawer sample: place tiles on a specified plane and the effect of Depth Occlusion application.
tile.png

 

Enhance Depth collider mesh with hole filling mode (default setting is enabled):

holes.png

 

Please see the complete release notes and known issue(s) as well as all the latest downloads over at:

 

https://developer.vive.com/resources/knowledgebase/vive-srworks-sdk/

 

Adam Kane
Contributor

Re: SRWorks SDK updated to v0.8.0.2 !

Hello,

 

What version of Unity is the SRWorks Experience project most compatible with?

 

In a different project, I'm getting a ViveSR_API DLL not found exception, so I'm thinking to test that I can run a clean version of the experience project before digging deeper.

 

tpEdCqf

 

Thanks,
Adam

Adam Kane | Co-Founder & CTO, ForgeFX Training Simulations | www.forgefx.com
Moderator

Re: SRWorks SDK updated to v0.8.0.2 !

Try Unity 2018.2 and see if creating a new project to avoid any dll loading issues.