Im currently using OpenCV to track markers from VIVE Pro camera. Ive been sucessfull so far and Im working in an integration script. However, the reconstructed FOVY from images is about 33.12 degrees and currently DuaCamera Left and Right have 110.05 FOVY that cannot be changed.
Using my own camera set to mainCamera works. If you set as LEFT or RIGHT the sistem changes fov.
Now Im struggling to be able to access the final device texture. I realize that the final displayed scene is not equal to the preview of the Dual Left or Right cameras. It has some cropping. The final device texture is 1535 by 1706 and its just a crop part of the full ImagePlane quad.
Can I know which rectangle (and its center) of the quad is used? I manage to manually set a orthographic camera that can generate exatcly the same rendertexture (with maybe 1 pixel or so different since it was set manually) from the final game screen. But since it is a render texture, it is kind of slow to access it as a Texture2D. Since I already have a Texture2D of undistorted image, it would be easier to just crop it if I knew exatly the scale / crop center of the final device texture.