2 weeks ago
Hi, I'm an unity user.
I'm using ver2018.3.12f1 with HTC Vive Pro and have imported your asset 'Vive Input Utility'
If I play the example project such as 1.UGUI,
I get tons of error such as "GetActionOrigins failed! action=/actions/htc_viu/in/viu_press_32 error=InvalidHandle"
I tried to search for the same case in google, but couldn't find any.
May I get some help?
I also attached the screen shot of the error..
There is missing htc_viu tab in SteamVR Input window.
User did not successfully apply VIU Action Set.
One quick fix to your issue, please follow the steps below,