Geometric Occlusion Engine

Vive Staff

Geometric Occlusion Engine

Hi group,


I was trying to attach Vive 3DSP Audio Geometric Occlusion script to on the scene that contains a wall in non-convex shape. Please see the orange frames in the figure:

prt2.PNGThe scene

So far I used 3 occlusion script with different sizes and positions to comprise the wall by choosing "box" occlusion engine. Is there any better way to achieve it?


Vive Staff

Re: Geometric Occlusion Engine

Hi Showmin,


Unfortunately, the non-convex walls are not supported in the current occlusion of VIVE 3DSP, but the computing cost of geometry occlusion is very low. Therefore using 3 pieces of walls with geometry occlusion in this situation should be working fine without any concern.




Best regards,

Prof. 3D Sound