vive tracker

Dro
Visitor

vive tracker

Hello!
I have a problem with SteatVR plugin in Unreal engine 4.16, 4.17, 4.18....
I have a Vive tracker, if I accidentally close it from the Base Station, the tracker continues to move further for a while (although there was no movement) then stop there until the Base Station sees the tracker.
How can I remove the motion prediction immediately after losing the tracker?