I read your review and I really agree with your statement "The game should flow well, without the ability to accidentally or intentionally skip key elements." I hate the feeling that if I would have thrown the stapler to the left instead of the right maybe something really cool would be happening, maybe there would be a whole 'nuther floor opened up, etc etc. A lot of these games are so short that I don't know if I've got the full $x.99 worth out of it. I just know I wouldn't want to miss anything, especially on the really good ones where I really forget about regular reality for a while (I think they use the term "immersion").
Keep up the good work and thanks for the chance at the freebie drawing!