Full Body VR Interactivity


Full Body VR Interactivity

This projects blends the Noitom Hi5 Interactivity setup + IKinema Orion Full Body Tracking, in order to give to the user the possibility to see and use their body in VR.

I also added the possibility to change each hand role, in order to choose between interactivity and movement in VR.


Developed using the Unreal Engine 4, tested with Vive Trackers 2018, Noitom Hi5 and Vive Pro.

Full Body VR Interactivity

Next Up:
Gameplay Demo




Nicolas Esposito