Todayyy we're looking at a couple simple ways for using the Vive Tracker with SteamVR 2.0. If you would like to support me or have access to the project files, feel free to checkout my Patreon. https://www.patreon.com/VRwithAndrew Big Apple Buddy - "AndrewVR" for $10 off! ...
Re: Unity3D: use Vive trackers 2018 with Steam VR Player prefab instead of [Camera Rig]
Hi @MacAlt , to add the vive tracker to your project you need:
1) Pair the tracker in SteamVR application.
2) In Unity3D project add SteamVR_TrackedObject script to the object you want attach to the tracker.
3) In SteamVR_TrackedObject pop-up menu "Index" choose "Device#" that correspond to your tracker. Th find the corresponding "Device#" run the app and select various "Device#" while program is running - until position and rotation of your object start changing according your tracker position/rotation.
Probably, there are better ways to find the appropriate "Device#" but I don't know them.