a week ago
I've built an app that persists data on Steamworks cloud and uses the leaderboard functionality of VIVEPORT (although, im still working through the kinks of the leaderboard).
I'm ready to share a beta and submitted a beta build on VIVEPORT. When the game launches it crashes saying that Steam.API_Init failed.
I've setup a dummy Steam & VIVEPORT account to test the beta but it crashes on launch.
I think this is because the steam account isnt licensed to have the beta but the VIVEPORT account is licensed.
Has anyone encountered this before or know a solution to how I may be able to get a successful beta launched?
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Actually, you can not use steamwork api and viveport api at the same content. So, you need to have two content builds and submit them into two platforms separately.