It’s been a big summer for Vive and our ever-growing VR Ecosystem, and we’re ramping up for a fantastic holiday season.
Starting today (8/21), we are reducing the price of Vive by $200. The high-end, PC-based consumer Vive that is in market today, and will be for the foreseeable future, will now be available for $599. All Vive purchases come with a free trial to Viveport Subscription, where consumers can choose up to 5 titles per month to experience, and copies of some of the most popular pieces of VR in Google’s Tilt Brush, EverestVR, and Richie’s Plank Experience.
Vive is the leader globally in high-end VR, and this new entry price will make the system available to an even broader audience. When customers purchase Vive, they are getting superior VR technology and the most complete ecosystem in VR. Vive has the best tracking technology and most compelling content. We work tirelessly to continue to iterate and improve on Vive to deliver on the promise of VR. And developers are taking full advantage of this tech in delivering the best software on the market and bringing it to Vive owners.
We have continued to invest in growing the Vive hardware ecosystem. Google, Apple, Intel, UPS, Volkswagon, SalesForce and dozens of other global brands have all lined up with Vive for their VR efforts, and there’s more to come in the back half of the year.
New Tracker software and hardware is coming online daily, and we’ll have more to share on consumer launch timing soon. In addition, many partners are working hard on wireless solutions to bring even more freedom for Vive owners.
On the software side of the house, we offer the only subscription service for VR today in Viveport Subscription, which has not only changed the way consumers get their VR content, but also provided an incremental revenue stream for developers. We’ve signed up over 200 titles on Viveport Subscription, and we’re making a host of improvements that will improve and deepen our store experience.
This is just the beginning stages of what Vive has in store. We’ll soon see more AAA content coming to Vive with Fallout 4 VR, Doom VFR, as well as some other titles to be announced.
We know price is just one component of a purchase decision, but when you line up all that Vive offers, we’re building a complete VR ecosystem that customers can rely on today and for years to come.
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Hey again @oldseeker. We're taking a look at your account, but if your previous month worked, I think it may be a local issue potentially. I know you've done a bunch of troubleshooting already, but let me double check a few things.
Where are you launching your apps from? There are a few options: within the Viveport desktop client (in Windows); within Steam Home (in VR); within Vive (in VR). If any of those options haven't been tried, can you?
I also want to make sure you haven't got more than one account registered, which is possible to do. We can see your subscription titles on your account, but it's possible you're logged in with another account. To check that, in the Viveport client click on your avatar (top right) and log out, then exit the client and re-launch - you should get prompted to login. When you do that, if you've ever logged in using another account (for example, made with a social login) then you'll see that. Select the one associated with your email.
Get back to me and we'll keep troubleshooting.
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A note on notes
Below are patch notes for the latest version of Viveport, currently available to download here. These notes are a little delayed, and we apologize for that. We're improving our processes to get notes out faster.
We're also publishing patch notes now, in part, to give you a better idea of changes and improvements that are being made to the Viveport client on an ongoing basis. We've got an ongoing development roadmap to improve the client, so these aren't the last notes you'll see! We welcome discussion on what you see below if anything doesn't make sense.
Patch notes: Viveport r1076
User Interface / Dashboard
'Subscription only' tag added to titles that are only available in Viveport Subscription.
Added filter in Library for 'Downloading'. This filter lets you see what apps are downloading now, or have recently been downloaded.
Filters now include - installed, subscribed, install available, update available and downloading.
Added 'sort' function in Library. Sort your apps A to Z, by last date installed, or last date purchased.
Improved downloading reliability by connecting to more than one CDN if required.
More network information is now collected when using the Diagnosis Tool to send in logs for troubleshooting.
Fixed a bug where using SteamVR would launch Viveport. Viveport should now only be launched if using a specific feature, such as Vive Home or the 3D viewer.
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Hey @oldseeker - you're not talking to yourself. :)
We're going to investigate this. What version of Viveport are you using? (Check under the 'About' section of 'Settings'; it should be r1076).
Along with that, can you send me a private message with the email you used to sign up? That'll help us figure this out.
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I'm not sure of the current timeline, but I'll see if I can get an estimate.
You might consider creating a whole new account that multiple people in your team have access to, in the interim.
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