amthorpe2000 wrote: If i can buy 1 VR that does both makes more sense than just going for the cheaper PS4 VR option. This unfortunately is one problem that actually might make or break virtual reality, and it seems that 3DTV suffered the same fate. 3DTV had so many different versions it was just too confusing for end consumers, there was active and passive (I've got active on a Panasonic 4K TV which makes 3D films look amazing and I've seen passive on a friends LG and was like oh that looks awful!), then if you had active there was even more choice depending on whether the TV supported bluetooth, or IR, or it's own version (Philips had a box that could do it which used it's own glasses!), and in gaming you had nVidia creating their own version of 3D, specifically for their own monitors - when loads of people have started moving towards the idea of plugging computers into TV's especially since TV's went full HD. Manufacturers unfortunately are greedy and they want everyone to be using their products for everything, in an ideal world Sony would love it if everyone out there with a PS4 had to use a Sony TV to play the console on, along with a Sony sound bar, and a Sony VR headset... etc... but the problem with that is it puts people off adapting the new technology because in reality your only going to want to buy one VR headset. It's like a TV, if you had to buy a TV for an Xbox One, and then a separate TV for a PS4 and separate TV for watching TV and a fourth TV for using a computer, and a fifth TV for a smart TV box TV sales would quickly plummet, people don't want to spend £500 four times over just so they can use VR on multiple devices, adding to the fact that it's going to cost £500 per player (although I think an option to use Google Cardboard and stream the VR to a phone screen would be a much better idea - as each VR headset would be about £10-£20 then and people could use their own phones - and look at how many people now actually have one of these phone VR headsets and look at how much has been developed for them - all the big names like Youtube, BBC, etc are supporting them) It also gives developers a nightmare too - because which VR system do they develop for - I notice recently Skyrim has come out on PS4 VR but Fallout4 has gone with HTC Vive. Do developers really want to develop stuff three or four times over just because the companies are all doing different things, with the risk that so many of the ideas are going to be discontinued (and ultimately the technology could quite easily end up like another HD-DVD, 3DTV, Kinect idea - just scrapped within minutes by the manufacturers and then developers are left with a load of software that can't be used, and initial people who took up the idea are also left with a load of redundant expensive hardware that is now worth peanuts.
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