Steel Wool Studios' stylish puzzler delights and dazzles.
By Joshua Hawkins, Greenlit Content
On the surface, BOUNCE looks like just another simple puzzle game in a genre that’s already overflowing with content. As you progress deeper into the experience, though, you start to see the nuances that lie beneath and the challenges that are just waiting to be discovered. The basic premise of BOUNCE is indeed very simplistic, as your goal in each level is to get a robotic ball from one pipe to another. However, the fun comes from figuring out the coolest ways to get the ball where you want it to go.
While you can always take the easy way out and build the quickest path to the goal, you’re encouraged to get a bit more creative. The game does this by giving you a ton of different pieces that you can spawn in and move around to create entertaining little courses for the ball to travel along. This is where the real depth comes into the game, as finding these more nuanced ways to get the ball from point A to point B is both challenging and exciting.
When it comes to visuals, BOUNCE certainly isn’t lacking. Not only do the colors within the environment pop, but they’re also really easy on the eyes, which is something that many virtual reality games struggle with—especially games within the puzzle genre. The rooms that each level takes place in are well designed, and as you step your way around obstacles, the overall settings and environments do a good job of making you feel like you’re really there.
One of the greatest strengths that virtual reality has to offer is interactivity and immersion, and BOUNCE does a great job showcasing both of these elements. The ability to interact with objects in so many different ways—you’re even able to teleport around the room to position items—makes it easy to get lost creating paths for your little robotic friend. The puzzles also increase in difficulty (without becoming too overwhelming for the player), which is a huge plus for the game as a puzzle-based experience.
I’m a fan of great puzzle games, and BOUNCE hits all the right points. It has plenty of depth hidden beneath its simplicity, and it never makes the player feel like they’re stupid or unable to complete a puzzle. The visuals are gorgeous, and the immersion and interactivity make it a must play. If you want a fun, approachable puzzle game to get lost in, I highly recommend giving BOUNCE a try. You won’t be disappointed!