[NEW] Vive Wave SDK Links (Latest SDK release: Aug 14, 2018)

Star
Contributor

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

Which path should this folder be placed under?
MDV Games
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

@Star,

You must copy the Thirdparty WVR folder to the correct location in your Unreal Engine 4.20.2.
C:\ProgramsFiles\Epic Games\UE_4.20\Engine\Source\ThirdParty\

 

The WaveVR folder needs to be copied into your project (not Epic Games folders).
<Your Project Folder>\Plugins\

Vive Staff

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

[NOTE]

For developer who use the patch: WaveSDK-UnrealPlugin-binary-1.0.zip,

Please copy plugin_binary/Binaries and plugin_binary/Plugins to your original plugin folder.

So it looks like as below:

        plugin/Binaries

        plugin/Plugins/WaveVR/Binaries

EIlyazov
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

I have new problem. In Launch options on 4.18 everything works fine 4.18.jpg

 

But things are not the same on 4.20.. in Device Manager, Vive_Focus is found, but I cannot launch anything, even the original plugin project

4.20.jpg