09-08-2018 12:42 AM - edited 09-08-2018 12:42 AM
You must copy the Thirdparty WVR folder to the correct location in your Unreal Engine 4.20.2.
The WaveVR folder needs to be copied into your project (not Epic Games folders).
<Your Project Folder>\Plugins\
09-09-2018 09:05 PM
For developer who use the patch: WaveSDK-UnrealPlugin-binary-1.0.zip,
Please copy plugin_binary/Binaries and plugin_binary/Plugins to your original plugin folder.
So it looks like as below:
09-10-2018 01:09 AM
I have new problem. In Launch options on 4.18 everything works fine
But things are not the same on 4.20.. in Device Manager, Vive_Focus is found, but I cannot launch anything, even the original plugin project