[NEW] Vive Wave SDK Links (Latest SDK release: Aug 14, 2018)

MDV Games
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

@Tony PH Lin, when will there be a patch to fix?

 

Thanks.

Vive Staff

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

It should be ready within two days.

Thanks.

MDV Games
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

@Tony PH Lin, hello.

Patch/update not ready yet?

 

Thanks.

EIlyazov
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

Yeah, I am checking everyday for an update/patch too. I would really appreciate it Smiley Happy

headgear
Pioneer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

strange the unreal plugin is working fine for me with 4.20.2 binary . What exactly is the issue you guys are having?

I'm taking the plugin from the "plugin" example project included in the SDK download.

 

It does need a little modification to get it to build and show the controller correctly in your own project, so test it first with the example plugin project with 4.20.2

MDV Games
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

@headgear,

I can't even open the "plugin.uproject" file from the folder "Plugin". It gives me the error message: "The following modules are missing..."

headgear
Pioneer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

And you definitely copied over the Thirdparty WVR folder to the correct location in your 4.20.2 binary??

 

installDrive\Epic Games\UE_4.20\Engine\Source\ThirdParty\WVR

 

 

EIlyazov
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

@headgearsomeone was asking why I have WaveVRInput for second image error - WaveVR and WaveVRInput are from \plugin\Plugins\WaveVR\Source

 

error.jpgmissing.jpgThirdParty.jpg

headgear
Pioneer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

That is very strange - to do a sanity check I tested it again -extracted plugin.zip from the sdk - double clicked plugin.uproject - said yes when it asked me to rebuild. It then rebuilds and open the project in 4.20.2 binary.

 

Do you have Visual Studio 2017 installed? 4.20 I think requires version 2017 now to recompile plugins??

EIlyazov
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

@headgear

Reinstalled Visual Studio 2017, same error..

headgear
Pioneer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

Here's my 4.20.2 binary compiled WaveVR plugin zipped up:

 

https://we.tl/t-jOhrT72Mdv

 

feel free to try it out - it should work in theory -  while you wait for a fix.

EIlyazov
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

The difference now is that WaveVR and WaveVRInput doesnt need to be builded manually, I still cannot start the example project, even with your plugin, but I think it will work on other projects..

I managed to start new project with enabled plugin. Now i have something to test !
Thank you, @headgear !

plugin.jpg

Vive Staff

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

For All,

 

Here comes the patch for the developer who don't have binary files and don't like to build your own on your zip files.

https://hub.vive.com/en-US/profile/material-download/WaveSDK-UnrealPlugin-binary-1.0.zip

Thanks.

 

MDV Games
Explorer

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

@Tony PH Lin,

Thanks for patch. Now works fine!

Star
Contributor

Re: [NEW] Vive Wave SDK Links (Latest SDK release: May 30, 2018)

I have a similar problem just like you. Is the path I installed incorrect?`)XI(@$U$K)C0`@@KH~}CEA.png`{OR5RE83`3@]FN}5YIOEFT.png