I'm working on a toy project, see if I can see camera images when rendering through openvr C API (OpenGL).
- OSG 3.5.5
- openvr 1.0.10
- In initialization, I only created & started SeeThrough module.
it won't crash if I didn't submit texture through:
any suggestion? thanks!
Go to Solution.
Refer to this thread, http://community.viveport.com/t5/Vive-SRWorks-SDK/How-do-I-integrate-SRWorks-SDK-to-another-OpenVR-p..., and try that enclosed quick fix v0.7.5.1.zip.