01-23-2017 12:05 AM
There used to be EULA which stated that it has to go through Steam. But I can't find it anymore. What are the restrictions of distributing applications with HTC Vive support?
01-23-2017 12:18 AM
I think you can as i have played a few games that are not on Steam or Viveport.
WeareVR have games that i dont see anywhere else so i guess its possible.
As for the Eula not sure where you will find that.
Speak to @Rockjaw about the community or using viveport
01-24-2017 11:26 AM
Hi @dubik, I'm not sure what EULA you might be referring to, let me know if you track down that source.
As far as I know, you're free to distribute wherever and however you like, according to the terms of whatever engine you may have used - or not used, as the case may be. It's your creation.
Obviously, distribution services like Viveport and Steam offer a heck of a lot of convenience for developers, but we're not the only solution.
01-25-2017 03:59 PM
It depends on the engine manufacturer, as described Rockjaw.
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