06-05-2018 02:48 PM - edited 06-06-2018 01:06 PM
This plugin brings Quadrant View Mixed Reality Compositing that has been supported on Unity, to Unreal Engine. Simply drop it in your project's plugin folder, enabled the plugin and wire up some blueprints. It replicates the existing Unity method for compatibility and frictionless play for those with existing MR setups that already support Unity MR.
Please refer to the attached PDF.
Sample MR output:
a week ago - last edited a week ago
Hello, what version of UE4 we should use? With 4.20.0 preview 5 and 4.19.2 plugin doesn't load, 4.18.3 - editor crashes. And there is no externalcamera.cfg.sample
a week ago
Can you send over the logs from the crash?
Thanks for catching the missing externalcamera.cfg.sample file. I'll fix that in the next update. In the meantime, I would recommend using VIVR from the Steam store to generate your externalcamera.cfg file.
It looks like you don't have a VIVE Tracker or 3rd Controller connected. Either plug a third controller in via USB, or connect a Tracker and it should work as soon as you enable MR.