UE 4.16+ Mixed Reality Plugin (current version: 0.8 Beta)

Vive Staff

UE 4.16+ Mixed Reality Plugin (current version: 0.8 Beta)

This plugin brings Quadrant View Mixed Reality Compositing that has been supported on Unity, to Unreal Engine. Simply drop it in your project's plugin folder, enabled the plugin and wire up some blueprints. It replicates the existing Unity method for compatibility and frictionless play for those with existing MR setups that already support Unity MR.

 

 

Features:

  • Support for Controller/Tracker/Tracker Pro as camera.
  • Leverage existing Unity-based externalcamerca.cfg calibration file.
  • Enable hotkey for manual activation/de-activation of quadview
  • Most externalcamera.cfg options supported (x,y,z,rx,ry,rz,fov,near,far)
  • Full resolution output (MR output resolution based on resolution of screen, e.g. UHD/4K will output  1080p quadrants)

 

Instructions:

Please refer to the attached PDF.

 

Download:

VMR_Plugin-Unreal-0.8.zip

 

Example BP:

BP_example.png

 

Sample MR output:

QuadSample.png

 

FOO

Highlighted
formatC'vt
New Arrival

Re: UE 4.16+ Mixed Reality Plugin (current version: 0.8 Beta)

Hello, what version of UE4 we should use? With 4.20.0 preview 5 and 4.19.2 plugin doesn't load, 4.18.3 - editor crashes. And there is no externalcamera.cfg.sample

Vive Staff

Re: UE 4.16+ Mixed Reality Plugin (current version: 0.8 Beta)

Can you send over the logs from the crash?

 

Thanks for catching the missing externalcamera.cfg.sample file. I'll fix that in the next update. In the meantime, I would recommend using VIVR from the Steam store to generate your externalcamera.cfg file.